What to Do About Tam Lin

Torsdag 14 – 18 og lørdag 14 - 18

by Emily Care Boss and Julia Bond Ellingboe 

 
Inspired by English and Scottish Folk Ballads, such as the ballad of Tam Lin. At Samhain in early Pagan England, Fae and Mortals congregate at the ruins of Carterhaugh for their annual Court. The fate of Tam Lin and his Mortal lover Janet hangs in the balance. The Court tell their stories of lust, incest, murder, and true love to try to influence the decision of the judges, the Queen of Fae and Thomas the Rhymer.

 
Janet, the daughter of the Earl of Murray discovers Tam Lin, a mortal man raised by the Fae, at the ruins of Carterhaugh. Without either knowing the full story of Tam Lin's lineage or circumstances, they fall in love and Janet is determined to free him from the Fae. Janet and Tam Lin make their appeal to a joint Court of Fae and Mortals on the night of Samhain. Witnesses present their testimonies in order to sway the Queen of Fae to either let the lovers marry, or to keep Tam Lin in the realm of the Fae.

 
If you are Fae do you have a grudge against Tam Lin or his kin, or Janet and her kin? Do you want him or her for yourself?

 
If you are a mortal, do you fear the lovers will never be happy, based on your own dealings with Fae lovers? Do you trust the Fae to keep their bargains? Do you wonder if Tam Lin is too Fae to live among you?

 
Perhaps you are one of those who hopes true love will prevail. Perhaps their story reminds you of your own past. 
 

Facts:

What to Do About Tam Lin is a 4 hour game. The story can accomadate eight to fourteen players. Two game masters are recommended. They will explain the structure to the players, aid in pacing the story, administer mechanics, share information, and take on non-player character roles This is a hybrid LARP/jeep (semi-live) with voting and card based mechanics. Most play takes place in relguar LARP-style play, with supplementary scenes played in theater-style flashback. Game materials will be written in English. 
 
 
The Designers: 
 
Emily Boss is a role playing game designer who lives in the USA.  She has published a trio of romance themed role playing games called Three Quick Games about the Human Heart.  In her daily life, Emily does forestry consulting for a forest landowner cooperative and lives on a farm in western Masschusetts. 
 
Julia Bond Ellingboe is a role playing game designer in Western Massachusetts, United States. In 2007 she published her first game, the controversial and acclaimed Steal Away Jordan. In 2008 she caught the larp and jeep bug when she played The Upgrade! and  Emily's Under My Skin at Dreamation in New Jersey, USA. The following year she joined a local Vampire: the Requiem larp. She is currently putting the final touches on Dream of the Fisherman's Wife, to be released early 2010, while she juggles several other projects. Outside her game design and playing, Julia works with autistic children as a behavioral instructor.


Skriv din kommentar

Dit navn:
Din email:
Titel:
Kommentar: